TD
FAQ 1.0.7b2 By Kevin Krejci & Ross A. Reyman
Compiled by Ross A. Reyman
Note: This FAQ is designed to prompt you to find the answers, not flat out TELL you the answers. To get more specific answers to puzzles, talk to other gamers, EMail us directly and try to pry some answers from us, or go get the Strategy Guide (availabl
e soon...) !!!
As an adventurous music video producer in search of whacked-out original
material for your videos, you blow millions of dollars on a Personal Media
Tower and teleport one-way to the Distortion Dimension. You risk your life
conquering the dimension to gather valuable media treasures that
international TV producers back on earth are paying big bucks for. The
object of the game is your choice - wealth, fame, or both wealth and fame.
We've found that it takes the average player around two weeks or about 50
hours of game play to win their first round of TD on the Normal settings
(Wealth and Fame as goal, at difficulty and danger settings of 3). If you
increase the challenge settings, or simply choose to enjoy the many
"diversions", one could have fun wallowing endlessly.
The levels you choose will impact your initial levels of physical energy,
mental energy, life force, cash, food, and other vital equipment. For
instance, on the easiest setting you will be provided with a cheap Twanger
guitar. On the more difficult settings you'll have to buy your own guitar.
The challenge settings will also impact your Guitar Warrior battles. On
easier settings, you'll see colors, while the tougher settings force you to
rely on your musical ears. Mr. Red will let you know his thoughts as you try
out the different settings, but many choose to start easy, but go back and
play their future rounds on the more challenging settings. Many other things
are also affected, but you'll have to find those out on your own.....
Fame points are earned when you successfully battle guitar warriors, solve
puzzling puzzles, and discover new areas in the dangerous outer depths of
the Distortion Dimension.
Ah, the question that has puzzled many. There are many rumours about this mystery that is wrapped in an enigma. Some say certain foods and drinks may help, others report that areas of the Distortion Dimension may have the ability to replenish Life Force
and yet others say that there is no way to build up Life Force. The only proven way of building up your Life Force is to get plenty of rest and stay healthy. Over time your LF will increase...
There are well over 1,500 clips total. A few are in your TDVS Sequencer (brought with you from Earth), but it is highly recommended that you use your video camera out in the Distortion Dimension to capture clips. With so many clips to use as backgrounds,
middle grounds, and foregrounds, and so many scenes to put together, you
could potentially make billions and billions of distinctly unique videos.
There are nearly 50 books. Many of the books were stocked with the Personal
Media Tower when you bought it, such as the books about all the equipment
found on board. Others are puzzles that provide you with clues about the
Distortion Dimension. Some books are arcade type games that help you
experience emotional catharsis, or stress relief after dealing with finicky
TV producers. Other books have magic powers that you must unlock. In
general, they are all there to simply enlighten and entertain you, and give
you a break from the daily grind.
Who knows, it depends on the reception you get through your Radio Aquarium,
but most can sit through about 30 different programs before hearing any
reruns.
There are a number of factors that influence the video producer's evaluation
of videos. A video needs to be a certain length to even be in the running.
The video producer's personal preferences have significant impact on their
decision to accept or reject your videos. Reading their biographies will
give you insight in this area. Also, their mood will influence how
successful you are in selling your videos. Insulting the producers or
overdoing the flattery could backfire on you. Over time, the producers will
get familiar with the type of work you produce. A history of presenting them
with successful videos will positively influence their decisions in the
future.
Use your guitar to match the chords that the Guitar Warrior strikes at you. Depending on the strength of your guitar, you will either diffuse his chord, over-power his chord or suffer deconstruction!
The location of Card X has been pin-pointed to the general vicinity of the VidHall... Check ALL areas! Make a hard target search of every doghouse, out-house and fixture in the area!
You must use your resources to get to the panel. Check your inventory and think of what may help you. Beware of the flames! Be careful not to get tourched!
Think of VidChips as keys. They "program" the monitors to affect whoever walks through. Footage you put on VidChips may affect what happens when you walk through.
You don't really want to try to go near that place do you? What if Satan comes out and takes your soul?!? Perhaps if you really want to see what's in there, you may want to try to open the garage door.
You don't really want to try to go near that place do you? What if Edgar Death comes out and takes your soul?!? Perhaps if you really want to see what's here, you may want to try to get his attention.